Great for speed decks or donk decks that dont care about showing cards as they will run through them all in one turn anyway
Or a build-around enchantment like Hardened Scales
This is always a risk, as if players let their opponent into the game too early, it can backfire, but if they wait too long, the opponent will likely be able to set up around the Budew
Extra power and vigilance make it hard for opposing decks to race this, especially if you lean into tokens that have evasion like the Spirits from Spectral Procession and Lingering Souls
Commander, on the other hand, is chock-full of this Ice Age blue enchantment, and it's probably one of the most-feared turn-1 plays a blue deck can make
If you have the chance, destroy or counter whatever is giving the creature deathtouch if you cant kill it directly